Sciweavers

793 search results - page 96 / 159
» Multiple Viewpoint Rendering
Sort
View
IEEEINTERACT
2002
IEEE
14 years 29 days ago
Compiling for Fine-Grain Concurrency: Planning and Performing Software Thread Integration
Embedded systems require control of many concurrent real-time activities, leading to system designs which feature multiple hardware peripherals with each providing a specific, ded...
Alexander G. Dean
ICMCS
2010
IEEE
186views Multimedia» more  ICMCS 2010»
13 years 9 months ago
Worthy visual content on mobile through interactive video streaming
This paper builds on an interactive streaming architecture that supports both user feedback interpretation, and temporal juxtaposition of multiple video bitstreams in a single str...
Ivan Alen Fernandez, Christophe De Vleeschouwer, F...
PG
2002
IEEE
14 years 28 days ago
3D Video Recorder
We present the 3D Video Recorder, a system capable of recording, processing, and playing three–dimensional video from multiple points of view. We first record 2D video streams f...
Stephan Würmlin, Edouard Lamboray, Oliver G. ...
WSCG
2003
318views more  WSCG 2003»
13 years 9 months ago
Quality Issues of Hardware-Accelerated High-Quality Filtering on PC Graphics Hardware
This paper summarizes several quality issues of an approach for high-quality filtering with arbitrary filter kernels on PC graphics hardware that has been presented previously. ...
Markus Hadwiger, Helwig Hauser, Torsten Mölle...
COMPUTING
2007
101views more  COMPUTING 2007»
13 years 8 months ago
Reverse engineering with subdivision surfaces
Reverse engineering is concerned with the reconstruction of surfaces from three-dimensional point clouds originating from laser-scanned objects. We present an adaptive surface rec...
P. Keller, Martin Bertram, Hans Hagen