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116
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CEC
2007
IEEE
15 years 9 months ago
A fractal representation for real optimization
— The chaos game, in which a moving point is repeatedly averaged toward randomly selected vertices of a triangle, is one method of generating the fractal called the Sierpinski tr...
Daniel A. Ashlock, Justin Schonfeld
157
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IVC
2008
203views more  IVC 2008»
15 years 3 months ago
Multi-modal tracking using texture changes
We present a method for efficiently generating a representation of a multi-modal posterior probability distribution. The technique combines ideas from RANSAC and particle filterin...
Christopher Kemp, Tom Drummond
156
Voted
PAMI
2011
14 years 10 months ago
Multiple Kernel Learning for Dimensionality Reduction
—In solving complex visual learning tasks, adopting multiple descriptors to more precisely characterize the data has been a feasible way for improving performance. The resulting ...
Yen-Yu Lin, Tyng-Luh Liu, Chiou-Shann Fuh
119
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TIT
2011
102views more  TIT 2011»
14 years 10 months ago
Sequence Families With Low Correlation Derived From Multiplicative and Additive Characters
For integer r satisfying 0 ≤ r ≤ p − 2, a sequence family Ωr of polyphase sequences of prime period p, size (p − 2)pr , and maximum correlation at most 2 + (r + 1) √ p...
Kai-Uwe Schmidt
ECCV
1998
Springer
16 years 5 months ago
A Solution for the Registration of Multiple 3D Point Sets Using Unit Quaternions
Registering 3D point sets is a common problem in computer vision. The case of two point sets has been analytically well solved by several authors. In this paper we present an analy...
Raouf Benjemaa, Francis Schmitt