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CG
2006
Springer
14 years 1 months ago
A Skat Player Based on Monte-Carlo Simulation
We apply Monte Carlo simulation and alpha-beta search to the card game of Skat, which is similar to Bridge, but different enough to require some new algorithmic ideas besides the t...
Sebastian Kupferschmid, Malte Helmert
JAL
2008
97views more  JAL 2008»
13 years 10 months ago
Experimental studies of variable selection strategies based on constraint weights
An important class of heuristics for constraint satisfaction problems works by sampling information during search in order to inform subsequent decisions. One of these strategies, ...
Richard J. Wallace, Diarmuid Grimes
EVOW
2009
Springer
14 years 4 months ago
Discrete Particle Swarm Optimization for Multiple Destination Routing Problems
This paper proposes a discrete particle swarm optimization (DPSO) to solve the multiple destination routing (MDR) problems. The problem has been proven to be NP-complete and the tr...
Zhi-hui Zhan, Jun Zhang
GECCO
2007
Springer
158views Optimization» more  GECCO 2007»
14 years 4 months ago
Continuous lunches are free!
This paper investigates extensions of No Free Lunch (NFL) theorems to countably infinite and uncountable infinite domains. The original NFL due to Wolpert and Macready states th...
Anne Auger, Olivier Teytaud
WINE
2005
Springer
139views Economy» more  WINE 2005»
14 years 3 months ago
Price of Anarchy, Locality Gap, and a Network Service Provider Game
In this paper, we define a network service provider game. We show that the price of anarchy of the defined game can be bounded by analyzing a local search heuristic for a related...
Nikhil R. Devanur, Naveen Garg, Rohit Khandekar, V...