Abstract. In this paper a new video coding by using multiple uncalibrated cameras is proposed. We consider the redundancy between the cameras view points and efficiently compress b...
In this paper, we present a method to speed up video encoding of GPU rendered scenes. Modern video codecs, like H.264/AVC, are based on motion compensation and support partitionin...
We introduce a real-time stereo matching technique based on a reformulation of Yoon and Kweon’s adaptive support weights algorithm [1]. Our implementation uses the bilateral grid...