We present an accurate, interactive silhouette extraction mechanism for texture-based volume rendering. Compared to previous approaches, our system guarantees silhouettes of a use...
The multipass-rendering method integrating radiosity with ray-tracing gives one of the best solutions for synthesizing photo-realistic images. However, the method is also computat...
We present new techniques for interactive cinematic lighting design of complex scenes that use procedural shaders. Deep-framebuffers are used to store the geometric and optical in...
While traditional graphics techniques provide for the realistic display of three-dimensional objects, these methods often lack the flexibility to emulate expressive effects found ...
Peter-Pike J. Sloan, William Martin, Amy Gooch, Br...
A fully automatic colour texture editing method is proposed, which allows to synthesise and enlarge an artificial texture sharing anticipated properties from its parent textures. ...