We present a method for deforming piecewise linear 3D curves with constant length constraint. We show how this constraint can be integrated into a multiresolution editing tool all...
In this paper we introduce a mesh approximation method that uses a volume-based metric. After a geometric simplification, we minimize the volume between the simplified mesh and th...
Pierre Alliez, Nathalie Laurent, Henri Sanson, Fra...
In this paper, a new free-form shape deformation approach is proposed. We combine a skeleton-based mesh deformation technique with discrete differential coordinates in order to cr...
Shin Yoshizawa, Alexander G. Belyaev, Hans-Peter S...
In this paper, we propose a novel multi-resolution background subtraction method. We adopt coarse to fine strategy, which is the essence the multi-resolution scheme, to obtain th...