Reverse engineering is concerned with the reconstruction of surfaces from three-dimensional point clouds originating from laser-scanned objects. We present an adaptive surface rec...
The extraction and display of iso-surfaces is a standard method for the visualization of volume data sets. In this paper we present a novel approach that utilizes a hierarchy on b...
Large terrain databases require a great number of polygons and textures. In consequence, transmission of terrain data over slow networks is still worrying. Multiresolution models ...
We propose a flexible and efficient wavelet construction for non-uniform B-spline curves and surfaces. The method allows to remove knots in arbitrary order minimizing the displace...
This project addresses the issue of developing interactive rendering methods for datasets which cannot be stored on a single hard drive or in main memory anymore. Our dataset is a...