Implicit surfaces are used for a number of tasks in computer graphics, including modeling soft or organic objects, morphing, collision detection, and constructive solid geometry. A...
Deformable model fitting has been actively pursued in the computer vision community for over a decade. As a result, numerous approaches have been proposed with varying degrees of ...
Background subtraction algorithms define the background
as parts of a scene that are at rest. Traditionally,
these algorithms assume a stationary camera, and identify
moving obj...
Active contour models are among the most popular PDE-based tools in computer vision. In this paper we present a new algorithm for the fast evolution of geodesic active contours an...
: This paper proposes a novel algorithm for calibrated multi-view stereopsis that outputs a (quasi) dense set of rectangular patches covering the surfaces visible in the input imag...