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TVCG
2002
109views more  TVCG 2002»
13 years 8 months ago
Robust Creation of Implicit Surfaces from Polygonal Meshes
Implicit surfaces are used for a number of tasks in computer graphics, including modeling soft or organic objects, morphing, collision detection, and constructive solid geometry. A...
Gary D. Yngve, Greg Turk
ICCV
2009
IEEE
13 years 6 months ago
Face alignment through subspace constrained mean-shifts
Deformable model fitting has been actively pursued in the computer vision community for over a decade. As a result, numerous approaches have been proposed with varying degrees of ...
Jason M. Saragih, Simon Lucey, Jeffrey F. Cohn
ICCV
2009
IEEE
2061views Computer Vision» more  ICCV 2009»
15 years 1 months ago
Background Subtraction for Freely Moving Cameras
Background subtraction algorithms define the background as parts of a scene that are at rest. Traditionally, these algorithms assume a stationary camera, and identify moving obj...
Yaser Sheikh, Omar Javed, Takeo Kanade
CVPR
2004
IEEE
14 years 10 months ago
A Fast Multigrid Implicit Algorithm for the Evolution of Geodesic Active Contours
Active contour models are among the most popular PDE-based tools in computer vision. In this paper we present a new algorithm for the fast evolution of geodesic active contours an...
George Papandreou, Petros Maragos
CVPR
2007
IEEE
14 years 10 months ago
Accurate, Dense, and Robust Multi-View Stereopsis
: This paper proposes a novel algorithm for calibrated multi-view stereopsis that outputs a (quasi) dense set of rectangular patches covering the surfaces visible in the input imag...
Yasutaka Furukawa, Jean Ponce