We outline an algorithm and implementation of a system that computes Boolean combinations of sculptured solids. We represent the surface of the solids in terms of trimmed and untr...
In mixed reality, especially in augmented virtuality which virtualizes real objects, it is important to estimate object surface reflectance properties to render the objects under ...
The minimum distance computation problem between two surfaces is very important in many applications such as robotics, CAD/CAM and computer graphics. Given two implicit algebraic ...
A novel and efficient quasi-Monte Carlo method for computing the area of a point-sampled surface with associated surface normal for each point is presented. Our method operates di...
This paper describes a new method for determining correspondence between points on pairs of surfaces based on shape using a combination of geodesic distance and surface curvature....
Yongmei Wang, Bradley S. Peterson, Lawrence H. Sta...