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CANDC
2005
ACM
13 years 9 months ago
Computational schemes for biomimetic sculpture
A prototype system for the automatic evolution of biomimetic structures using structural automata is described and its utility for generating digital sculpture is demonstrated. Sc...
Brower Hatcher, Karl Aspelund, Andrew R. Willis, J...
SMI
2003
IEEE
143views Image Analysis» more  SMI 2003»
14 years 28 days ago
Rough Surface Modeling Using Surface Growth
In this paper, we present a novel modeling method for synthesizing rough surfaces using discrete surface growth models. We employ a two-pass method. Initial point cluster data is ...
Yootai Kim, Raghu Machiraju, David Thompson
ICPR
2000
IEEE
14 years 2 days ago
Segmentation and Surface Characterization of Arbitrary 3D Meshes for Object Reconstruction and Recognition
Polygonal models are the most common representation of structured 3D data in computer graphics, pattern recognition and machine vision. The method presented here automatically ide...
Georgios Papaioannou, Evaggelia-Aggeliki Karabassi...
CGI
2009
IEEE
13 years 11 months ago
Easy integral surfaces: a fast, quad-based stream and path surface algorithm
Despite the clear benefits that stream and path surfaces bring when visualizing 3D vector fields, their use in both industry and for research has not proliferated. This is due, in...
Tony McLoughlin, Robert S. Laramee, Eugene Zhang
GRAPHICSINTERFACE
1996
13 years 9 months ago
A Technique for Constructing Developable Surfaces
Paper, sheet metal, and many other materials are approximately unstretchable. The surfaces obtained by bending these materials can be flattened onto a plane without stretching or ...
Meng Sun, Eugene Fiume