We illustrate a simple algorithm for approximating the medial axis of a 2D shape with smooth boundary from a sample of this boundary. The algorithm is compared to a more general a...
Rendering geometric models with complex surface materials in arbitrary lighting environments is a challenging problem. In order to relight and render geometries covered with compl...
We present a new technique for CSG operations with voxelized geometric objects, which are represented by truncated discrete distance fields supplemented by additional information ...
In the paper, we study the problem of optimal matching of two generalized functions (distributions) via a diffeomorphic transformation of the ambient space. In the particular case...
This paper describes experiments relating to the perception of the roughness of simulated surfaces via the haptic and visual senses. Subjects used a magnitude estimation technique...