Abstract Real-time simulation of deformable objects involves many computational challenges to be solved, particularly in the context of haptic applications, where high update rates...
Minimum Error Rate Training is the algorithm for log-linear model parameter training most used in state-of-the-art Statistical Machine Translation systems. In its original formula...
Desktop video conferencing often suffers from bad lighting, which may be caused by harsh shadowing, saturated regions, etc. The primary reason for this is the lack of control over...
Prabath Gunawardane, Thomas Malzbender, Ramin Sama...
This paper presents a fast algorithm for H.264 fractional motion estimation (ME). In H.264 ME is the most time consuming component. The ME process consists of two stages: integer ...
Ultra-Wideband is an attractive technology for short range positioning, especially indoors. However, for normal Time of Arrival (ToA) positioning, at least three receivers with unb...
Jan Kietlinski-Zaleski, Takaya Yamazato, Masaaki K...