Ray–based representations can model complex light transport but are limited in modeling diffraction effects that require the simulation of wavefront propagation. This paper prov...
Se Baek Oh, Sriram Kashyap, Rohit Garg, Sharat Cha...
Obscurance and Ambient Occlusion (AO) are popular techniques in both film and games that model how ambient light is shadowed. While it is largely a solved problem for static scen...
Smooth trivariate splines on uniform tetrahedral partitions are well suited for high-quality visualization of isosurfaces from scalar volumetric data. We propose a novel rendering ...
We describe the first algorithms to compute minimum cuts in surface-embedded graphs in near-linear time. Given an undirected graph embedded on an orientable surface of genus g, w...
Single processor technology has been evolving across last decades, but due to physical limitations of chip manufacturing process, the industry is pursuing alternatives to sustain ...
Thiago S. M. C. de Farias, Mozart W. S. Almeida, J...