In this paper we develop a systematic theory about local structure of moving images in terms of Galilean differential invariants. We argue that Galilean invariants are useful for s...
In this paper we present an efficient and general approach to computing and integrating 3D distance fields directly from multiple range images. We compute normal and confidence va...
An orthogonal drawing of a graph is an embedding of the graph in the rectangular grid, with vertices represented by axis-aligned boxes, and edges represented by paths in the grid w...
We present an effective and easy-to-implement angle-based smoothing scheme for triangular, quadrilateral and tri-quad mixed meshes. For each mesh node our algorithm compares all t...
Modern VLSI processing supports a two-dimensional surface for active devices along with multiple stacked layers of interconnect. With the advent of planarization, the number of la...