We investigate the problem of learning the structure of an articulated object, i.e. its kinematic chain, from feature trajectories under affine projections. We demonstrate this po...
This paper presents a general method for segmenting a vector valued sequence into an unknown number of subsequences where all data points from a subsequence can be represented wit...
Human action in video sequences can be seen as silhouettes of a moving torso and protruding limbs undergoing articulated motion. We regard human actions as three-dimensional shapes...
Moshe Blank, Lena Gorelick, Eli Shechtman, Michal ...
We present a vision based, adaptive, decision theoretic model of human facial displays in interactions. The model is a partially observable Markov decision process, or POMDP. A POM...
Given an integer k, a representative skyline contains the k skyline points that best describe the tradeoffs among different dimensions offered by the full skyline. Although this to...