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SIGGRAPH
2000
ACM
15 years 8 months ago
The WarpEngine: an architecture for the post-polygonal age
We present the WarpEngine, an architecture designed for realtime image-based rendering of natural scenes from arbitrary viewpoints. The modeling primitives are real-world images w...
Voicu Popescu, John G. Eyles, Anselmo Lastra, Josh...
ISBI
2008
IEEE
16 years 4 months ago
Knee reconstruction through efficient linear programming
In this paper we propose a novel method to recover the 3D shape of the knee and of the prosthesis for the patients that have undergone total knee replacement surgery. We address t...
Mihai Sardarescu, Nikos Paragios, Nikos Komodakis,...
ICMCS
2006
IEEE
133views Multimedia» more  ICMCS 2006»
15 years 10 months ago
End-to-End Stereoscopic Video Streaming System
Today, stereoscopic and multi-view video are among the popular research areas in the multimedia world. In this study, we have designed and built a platform consisting of stereo-vi...
Selen Pehlivan, Anil Aksay, Cagdas Bilen, Gozde Bo...
ICCV
2009
IEEE
16 years 9 months ago
Reconstructing Building Interiors from Images
This paper proposes a fully automated 3D reconstruction and visualization system for architectural scenes (interiors and exteriors). The reconstruction of indoor environments fr...
Yasutaka Furukawa, Brian Curless, Steven M. Seitz,...
AVI
2008
15 years 6 months ago
End-user visualizations
Computer visualization has advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached the point where...
Alexander Repenning, Andri Ioannidou