Abstract--Removing noise from audio signals requires a nondiagonal processing of time-frequency coefficients to avoid producing "musical noise." State of the art algorith...
This paper describes the usage of a force feedback steering wheel interface in sound environments focusing on the example of sound.toy. Sound.toy is a student's project for c...
We focus on the development of artificial art critics. These systems analyze artworks, extracting relevant features, and produce an evaluation of the perceived pieces. The ability ...
This paper presents an architecture for an intelligent virtual agent that imitates human drumming behaviour. Through imitation, the agent models the user-specific variations that ...
Finding appropriate and high-quality audio files for the creation of a sound track nowadays presents a serious hurdle to many media producers. As most digital sound archives rest...
Julian Rubisch, Matthias Husinsky, Hannes Raffased...