In this paper, we describe the experience of designing a collaborative learning activity for a traditional historical/cultural museum. The activity, based on a “Mystery in the M...
Abstract. The goal of this work is to provide tools that promote social interactions between visitors through cooperative and educational games. In this paper, we describe how to s...
We are developing a set of handheld input devices for mutual assessment in the course of a learning activity and a system to give on-the-spot feedback concerning the summary of th...
Jun Yamashita, Hiroshi Kato, Toshiaki Ichimaru, Hi...