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ICCBR
2005
Springer
14 years 1 months ago
Learning to Win: Case-Based Plan Selection in a Real-Time Strategy Game
While several researchers have applied case-based reasoning techniques to games, only Ponsen and Spronck (2004) have addressed the challenging problem of learning to win real-time ...
David W. Aha, Matthew Molineaux, Marc J. V. Ponsen
UML
2004
Springer
14 years 1 months ago
OCL and Model Driven Engineering
Precise modeling is essential to the success of the OMG’s Model Driven Architecture initiative. At the modeling level (M1) OCL allows for the precision needed to write executable...
Jean Bézivin, Thomas Baar, Tracy Gardner, M...
CAISE
2001
Springer
14 years 5 days ago
Using UML Action Semantics for Executable Modeling and Beyond
The UML lacks precise and formal foundations for several constructs such as transition guards or method bodies, for which it resorts to semantic loopholes in the form of “uninter...
Gerson Sunyé, François Pennaneac'h, ...
DSRT
1999
IEEE
13 years 12 months ago
Reliable Multicast Network Transport for Distributed Virtual Simulation
: This paper addresses the need for reliable multicast (RM) network support for the class of distributed virtual simulations (DVS) that operate with human participants who experien...
J. Mark Pullen
IWCC
1999
IEEE
13 years 12 months ago
Design and Analysis of the Alliance/University of New Mexico Roadrunner Linux SMP SuperCluster
This paper will discuss high performance clustering from a series of critical topics: architectural design, system software infrastructure, and programming environment. This will ...
David A. Bader, Arthur B. Maccabe, Jason R. Mastal...