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» NVIDIA cuda software and gpu parallel computing architecture
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GD
2008
Springer
13 years 8 months ago
Rapid Multipole Graph Drawing on the GPU
Abstract. As graphics processors become powerful, ubiquitous and easier to program, they have also become more amenable to general purpose high-performance computing, including the...
Apeksha Godiyal, Jared Hoberock, Michael Garland, ...
ICCS
2009
Springer
14 years 2 months ago
GPU Accelerated RNA Folding Algorithm
Many bioinformatics studies require the analysis of RNA or DNA structures. More specifically, extensive work is done to elaborate efficient algorithms able to predict the 2-D fold...
Guillaume Rizk, Dominique Lavenier
ARCS
2012
Springer
12 years 3 months ago
Improving Cache Locality for Ray Casting with CUDA
Abstract: In this paper, we present an acceleration method for texture-based ray casting on the compute unified device architecture (CUDA) compatible graphics processing unit (GPU...
Yuki Sugimoto, Fumihiko Ino, Kenichi Hagihara
IPPS
2010
IEEE
13 years 5 months ago
An auto-tuning framework for parallel multicore stencil computations
Although stencil auto-tuning has shown tremendous potential in effectively utilizing architectural resources, it has hitherto been limited to single kernel instantiations; in addi...
Shoaib Kamil, Cy Chan, Leonid Oliker, John Shalf, ...
ICES
2010
Springer
217views Hardware» more  ICES 2010»
13 years 5 months ago
Markerless Articulated Human Body Tracking from Multi-view Video with GPU-PSO
In this paper, we describe the GPU implementation of a markerless full-body articulated human motion tracking system from multi-view video sequences acquired in a studio environmen...
Luca Mussi, Spela Ivekovic, Stefano Cagnoni