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RT
2001
Springer
14 years 2 months ago
A Perceptually-Based Texture Caching Algorithm for Hardware-Based Rendering
: The performance of hardware-based interactive rendering systems is often constrained by polygon fill rates and texture map capacity, rather than polygon count alone. We present a...
Reynald Dumont, Fabio Pellacini, James A. Ferwerda
ICMCS
2006
IEEE
191views Multimedia» more  ICMCS 2006»
14 years 4 months ago
Human Vision System Aware Exhaustive Block-Matching Algorithm
In this work, homomorphic image modeling is used to make the exhaustive block-matching algorithm (EBMA) more human vision system (HVS) aware, thus yielding visually pleasing seque...
David Lin, Paul Chau
JSW
2008
101views more  JSW 2008»
13 years 10 months ago
An Algorithm for Documenting Relationships in a Set of Reports
A typical tabular business report contains a set of cells. The cells may contain raw numeric values, character labels, and formulas. This paper will present a bottom-up algorithm f...
Roger L. Goodwin
CORR
2012
Springer
219views Education» more  CORR 2012»
12 years 5 months ago
Picture Collage with Genetic Algorithm and Stereo vision
In this paper, a salient region extraction method for creating picture collage based on stereo vision is proposed. Picture collage is a kind of visual image summary to arrange all...
Hesam Ekhtiyar, Mahdi Sheida, Mahmood Amintoosi
ICMCS
2009
IEEE
216views Multimedia» more  ICMCS 2009»
13 years 7 months ago
Block-based color correction algorithm for multi-view video coding
The color variations among different viewpoints in multiview video sequences may deteriorate the visual quality and coding efficiency. Various color correction methods have been p...
Boxin Shi, Yangxi Li, Lin Liu, Chao Xu