Sciweavers

2618 search results - page 147 / 524
» Natural Human-Robot Interaction
Sort
View
ETRA
2008
ACM
71views Biometrics» more  ETRA 2008»
15 years 6 months ago
Improving the accuracy of gaze input for interaction
Using gaze information as a form of input poses challenges based on the nature of eye movements and how we humans use our eyes in conjunction with other motor actions. In this pap...
Manu Kumar, Jeff Klingner, Rohan Puranik, Terry Wi...
SI3D
2010
ACM
15 years 4 months ago
Interactive painterly stylization of images, videos and 3D animations
We introduce a real-time system that converts images, video, or 3D animation sequences to artistic renderings in various painterly styles. The algorithm, which is entirely execute...
Jingwan Lu, Pedro V. Sander, Adam Finkelstein
AAMAS
2010
Springer
15 years 4 months ago
Teaching a pet-robot to understand user feedback through interactive virtual training tasks
Abstract In this paper, we present a human-robot teaching framework that uses "virtual" games as a means for adapting a robot to its user through natural interaction in a...
Anja Austermann, Seiji Yamada
IJVR
2008
171views more  IJVR 2008»
15 years 4 months ago
The Potential of Human Haptic Emotion as Technique for Virtual Human Characters Movement to Augment Interactivity in Virtual Rea
Virtual Human Character movement is very essential on virtual reality game in order to perform natural or emotional movement. Basically, numerous researchers focusing on movements ...
Ahmad Hoirul Basori, Daut Daman, Mohd Shahrizal Su...
INFSOF
2007
90views more  INFSOF 2007»
15 years 4 months ago
Interpretation, interaction and reality construction in software engineering: An explanatory model
The incorporation of social issues in software engineering is limited. Still, during the last 20 years the social element inherent in software development has been addressed in a ...
Kari Rönkkö