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VR
2000
IEEE
103views Virtual Reality» more  VR 2000»
14 years 4 days ago
A Method of Constructing a Telexistence Visual System Using Fixed Screens
Projection-based visual display systems are expected to be effective platforms for VR applications, in which the displayed images are generated by computer graphics using three-di...
Yasuyuki Yanagida, Taro Maeda, Susumu Tachi
TOG
2002
111views more  TOG 2002»
13 years 7 months ago
Self-similarity based texture editing
Figure 1 Flowers expanded using self-similarity based texture warping. We present a simple method of interactive texture editing that utilizes self-similarity to replicate intende...
Stephen Brooks, Neil A. Dodgson
TSMC
2008
237views more  TSMC 2008»
13 years 7 months ago
The CAS-PEAL Large-Scale Chinese Face Database and Baseline Evaluations
In this paper, we describe the acquisition and contents of a large-scale Chinese face database: CAS-PEAL face database. The goals of creating the CAS-PEAL face database include 1) ...
Wen Gao, Bo Cao, Shiguang Shan, Xilin Chen, Delong...
EGITALY
2006
13 years 9 months ago
3D Data Segmentation Using a Non-Parametric Density Estimation Approach
In this paper, a new segmentation approach for sets of 3D unorganized points is proposed. The method is based on a clustering procedure that separates the modes of a non-parametri...
Umberto Castellani, Marco Cristani, Vittorio Murin...
SEAA
2008
IEEE
14 years 2 months ago
Evaluating RUP Software Development Processes Through Visualization of Effort Distribution
In this exploratory case study, effort distribution visualizations of industrial software development projects are made in order to assess to what extent patterns can be found tha...
Werner Heijstek, Michel R. V. Chaudron