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CONSTRAINTS
2002
96views more  CONSTRAINTS 2002»
13 years 7 months ago
QOCA: A Constraint Solving Toolkit for Interactive Graphical Applications
We describe an object-oriented constraint solving toolkit, QOCA, designed for interactive graphical applications. It has a simple yet powerful interface based on the metric space m...
Kim Marriott, Sitt Sen Chok
WSC
1997
13 years 9 months ago
A Performance Monitoring Application for Distributed Interactive Simulations (DIS)
This paper discusses the design, development, and use of a performance monitoring tool for Distributed Interactive Simulations (DIS). A typical DIS environment consists of hundred...
David B. Cavitt, C. Michael Overstreet, Kurt Maly
COMSIS
2010
13 years 5 months ago
An accelerometer-based gesture recognition algorithm and its application for 3D interaction
Abstract. This paper proposes an accelerometer-based gesture recognition algorithm. As a pre-process procedure, raw data output by accelerometer should be quantized, and then use d...
Jianfeng Liu, Zhigeng Pan, Xiangcheng Li
AHS
2007
IEEE
202views Hardware» more  AHS 2007»
13 years 8 months ago
PERPLEXUS: Pervasive Computing Framework for Modeling Complex Virtually-Unbounded Systems
This paper introduces Perplexus, a European project that aims to develop a scalable hardware platform made of custom reconfigurable devices endowed with bio-inspired capabilities...
Eduardo Sanchez, Andrés Pérez-Uribe,...
BMVC
2000
13 years 9 months ago
3D Model Acquisition by Tracking 2D Wireframes
This paper presents a semi-automatic wireframe acquisition system. The system uses real-time (25Hz) tracking of a user specified 2D wireframe and intermittent camera pose paramete...
M. Brown, Tom Drummond, Roberto Cipolla