This paper describes a versatile, robust, and parametric ball animation model that can be used in many types of interactive Virtual Reality (VR) environments. The generic model is ...
Hansrudi Noser, Christian Stern, Peter Stucki, Dan...
: This paper introduces a system for real-time incremental learning in a call-centre environment. The classifier used is a Support Vector Machine (SVM) and it is applied to telepho...
Donn Morrison, Ruili Wang, W. L. Xu, Liyanage C. D...
This paper presents the development of two related machine-learned models which predict (a) whether a student can answer correctly questions in an ILE without requesting help and (...
Engineering natural and appropriate interactive behaviour in ubiquitous computing systems presents new challenges to their developers. This paper explores formal models of interac...
Identifying verbally and non-verbally referred-to objects is an important aspect of human-robot interaction. Most importantly, it is essential to achieve a joint focus of attentio...