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CVBIA
2005
Springer
14 years 28 days ago
Fast 3D Brain Segmentation Using Dual-Front Active Contours with Optional User-Interaction
Abstract. Important attributes of 3D brain segmentation algorithms include robustness, accuracy, computational efficiency, and facilitation of user interaction, yet few algorithms ...
Hua Li, Anthony J. Yezzi, Laurent D. Cohen
IPMI
2005
Springer
14 years 27 days ago
PET Image Reconstruction: A Robust State Space Approach
Statistical iterative reconstruction algorithms have shown improved image quality over conventional nonstatistical methods in PET by using accurate system response models and measu...
Huafeng Liu, Yi Tian, Pengcheng Shi
ISRR
2005
Springer
118views Robotics» more  ISRR 2005»
14 years 27 days ago
A Provably Consistent Method for Imposing Sparsity in Feature-Based SLAM Information Filters
An open problem in Simultaneous Localization and Mapping (SLAM) is the development of algorithms which scale with the size of the environment. A few promising methods exploit the ...
Matthew Walter, Ryan Eustice, John J. Leonard
OOPSLA
2005
Springer
14 years 27 days ago
Quantifying the performance of garbage collection vs. explicit memory management
Garbage collection yields numerous software engineering benefits, but its quantitative impact on performance remains elusive. One can compare the cost of conservative garbage col...
Matthew Hertz, Emery D. Berger
NETGAMES
2004
ACM
14 years 25 days ago
Lightweight QoS-support for networked mobile gaming
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...