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» Natural development of ubiquitous interfaces
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CHI
2007
ACM
14 years 7 months ago
Speed sonic across the span: building a platform audio game
We describe the design process and initial user study of an audio game created for the visually impaired. Until the advent of 3D graphics games, platform games where the player ju...
Michael A. Oren
PERCOM
2005
ACM
14 years 7 months ago
TinyLIME: Bridging Mobile and Sensor Networks through Middleware
In the rapidly developing field of sensor networks, bridging the gap between the applications and the hardware presents a major challenge. Although middleware is one solution, it ...
Carlo Curino, Matteo Giani, Marco Giorgetta, Aless...
WWW
2010
ACM
14 years 2 months ago
Detection and analysis of drive-by-download attacks and malicious JavaScript code
JavaScript is a browser scripting language that allows developers to create sophisticated client-side interfaces for web applications. However, JavaScript code is also used to car...
Marco Cova, Christopher Krügel, Giovanni Vign...
ICEBE
2007
IEEE
174views Business» more  ICEBE 2007»
14 years 1 months ago
Worksheet-Driven UMM Modeling of B2B Services
In the development process of a B2B system it is crucial that the business experts are able to express and evaluate agreements and commitments between the partners and that the so...
Christian Huemer, Marco Zapletal, Philipp Liegl, R...
MHCI
2005
Springer
14 years 26 days ago
Three applications for mobile epidemic algorithms
This paper presents a framework for the pervasive sharing of data using wireless networks. ‘FarCry’ uses the mobility of users to carry files between separated networks. Throu...
Paul Tennent, Malcolm Hall, Barry Brown, Matthew C...