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ECCV
1996
Springer
14 years 9 months ago
Euclidean Reconstruction: From Paraperspective to Perspective
In this paper we describe a method to perform Euclidean reconstruction with a perspective camera model. It incrementally performs reconstruction with a paraperspective camera in or...
Stéphane Christy, Radu Horaud
PG
2003
IEEE
14 years 1 months ago
A Painting Interface for Interactive Surface Deformations
A long-standing challenge in geometric modeling is providing a natural, intuitive interface for making local deformations to 3D surfaces. Previous approaches have provided either ...
Jason Lawrence, Thomas A. Funkhouser
SIGGRAPH
2010
ACM
14 years 10 days ago
Parametric reshaping of human bodies in images
We present an easy-to-use image retouching technique for realistic reshaping of human bodies in a single image. A model-based approach is taken by integrating a 3D whole-body morp...
Shizhe Zhou, Hongbo Fu, Ligang Liu, Daniel Cohen-O...
CVPR
2009
IEEE
15 years 3 months ago
In Defense of Orthonormality Constraints for Nonrigid Structure from Motion
In factorization approaches to nonrigid structure from motion, the 3D shape of a deforming object is usually modeled as a linear combination of a small number of basis shapes. T...
Ijaz Akhter (LUMS, Lahore, Pakistan), Yaser Sheikh...
VIS
2004
IEEE
139views Visualization» more  VIS 2004»
14 years 9 months ago
Compatible Triangulations of Spatial Decompositions
We describe a general algorithm to produce compatible 3D triangulations from spatial decompositions. Such triangulations match edges and faces across spatial cell boundaries, solv...
Berk Geveci, Mathieu Malaterre, William J. Schroed...