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CGI
2001
IEEE
13 years 11 months ago
An Inverse Kinematics Method Based on Muscle Dynamics
Inverse kinmatics is one of the most popular method in computer graphics to control 3D multi-joint characters. In this paper, we propose an inverse kinematics algorithm that takes...
Taku Komura, Yoshihisa Shinagawa, Tosiyasu L. Kuni...
ACTA
2002
111views more  ACTA 2002»
13 years 7 months ago
Adding a path connectedness operator to FO+poly (linear)
In the constraint database community, FO+poly and FO+linear have been proposed as foundations for spatial database query languages. One of the strengths of this approach is that t...
Chris Giannella, Dirk Van Gucht
ATAL
2005
Springer
14 years 1 months ago
Coordinated exploration in multi-agent reinforcement learning: an application to load-balancing
This paper is concerned with how multi-agent reinforcement learning algorithms can practically be applied to real-life problems. Recently, a new coordinated multi-agent exploratio...
Katja Verbeeck, Ann Nowé, Karl Tuyls
IROS
2007
IEEE
128views Robotics» more  IROS 2007»
14 years 2 months ago
The autonomous city explorer project: aims and system overview
— As robots are gradually leaving highly structured factory environments and moving into human populated environments, they need to possess more complex cognitive abilities. Not ...
Georgios Lidoris, Klaas Klasing, Andrea Maria Baue...
IJCNLP
2005
Springer
14 years 1 months ago
Exploring Syntactic Relation Patterns for Question Answering
Abstract. In this paper, we explore the syntactic relation patterns for opendomain factoid question answering. We propose a pattern extraction method to extract the various relatio...
Dan Shen, Geert-Jan M. Kruijff, Dietrich Klakow