Inverse kinmatics is one of the most popular method in computer graphics to control 3D multi-joint characters. In this paper, we propose an inverse kinematics algorithm that takes...
Taku Komura, Yoshihisa Shinagawa, Tosiyasu L. Kuni...
In the constraint database community, FO+poly and FO+linear have been proposed as foundations for spatial database query languages. One of the strengths of this approach is that t...
This paper is concerned with how multi-agent reinforcement learning algorithms can practically be applied to real-life problems. Recently, a new coordinated multi-agent exploratio...
— As robots are gradually leaving highly structured factory environments and moving into human populated environments, they need to possess more complex cognitive abilities. Not ...
Georgios Lidoris, Klaas Klasing, Andrea Maria Baue...
Abstract. In this paper, we explore the syntactic relation patterns for opendomain factoid question answering. We propose a pattern extraction method to extract the various relatio...