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ICES
2010
Springer
217views Hardware» more  ICES 2010»
13 years 8 months ago
Markerless Articulated Human Body Tracking from Multi-view Video with GPU-PSO
In this paper, we describe the GPU implementation of a markerless full-body articulated human motion tracking system from multi-view video sequences acquired in a studio environmen...
Luca Mussi, Spela Ivekovic, Stefano Cagnoni
IPCV
2010
13 years 7 months ago
3D Camera-based Generic Gesture Analysis for Video Game Interface
- Conventional video games are controlled by players via physical game controllers. A new emerging trend for game control in recent years is to use intelligent sensor based interfa...
Gang Hu, Qigang Gao
CVPR
2011
IEEE
13 years 6 months ago
Scenario-Based Video Event Recognition by Constraint Flow
We present a novel approach to representing and recognizing composite video events. A composite event is specified by a scenario, which is based on primitive events and their tem...
Suha Kwak, Bohyung Han, Joon Han
TNN
2011
126views more  TNN 2011»
13 years 4 months ago
Video Time Encoding Machines
—We investigate architectures for time encoding and time decoding of visual stimuli such as natural and synthetic video streams (movies, animation). The architecture for time enc...
Aurel A. Lazar, Eftychios A. Pnevmatikakis
ICIP
2003
IEEE
14 years 11 months ago
Smoothing B-spline active contour for fast and robust image and video segmentation
This paper deals with fast image and video segmentation using active contours. Region based active contours using level-sets are powerful techniques for video segmentation but the...
Frédéric Precioso, Michel Barlaud, T...