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PAAMS
2010
Springer
13 years 7 months ago
A GPU-Based Multi-agent System for Real-Time Simulations
The huge number of cores existing in current Graphics Processor Units (GPUs) provides these devices with computing capabilities that can be exploited by distributed applications. I...
Guillermo Vigueras, Juan M. Orduña, Miguel ...
AFRIGRAPH
2004
ACM
14 years 2 months ago
Visualizing 3D scenes using non-linear projections and data mining of previous camera movements
We describe techniques for exploring 3D scenes by combining non-linear projections with the interactive data mining of camera navigations from previous explorations. Our approach ...
Karan Singh, Ravin Balakrishnan
DAGM
2009
Springer
14 years 26 days ago
An Efficient Linear Method for the Estimation of Ego-Motion from Optical Flow
Abstract. Approaches to visual navigation, e.g. used in robotics, require computationally efficient, numerically stable, and robust methods for the estimation of ego-motion. One of...
Florian Raudies, Heiko Neumann
CVPR
2004
IEEE
14 years 11 months ago
Detection and Removal of Rain from Videos
The visual effects of rain are complex. Rain consists of spatially distributed drops falling at high velocities. Each drop refracts and reflects the environment, producing sharp i...
Kshitiz Garg, Shree K. Nayar
DAWAK
2006
Springer
14 years 20 days ago
Extending Visual OLAP for Handling Irregular Dimensional Hierarchies
Comprehensive data analysis has become indispensable in a variety of environments. Standard OLAP (On-Line Analytical Processing) systems, designed for satisfying the reporting need...
Svetlana Mansmann, Marc H. Scholl