Sciweavers

293 search results - page 6 / 59
» Navigation for Everyday Life
Sort
View
CHI
2006
ACM
14 years 8 months ago
Everyday practices with mobile video telephony
The mobile phone allowed people to communicate when and where they wanted, dramatically changing how audio telephony was integrated into daily life. With video telephony services ...
Kenton O'Hara, Alison Black, Matthew Lipson
KES
2008
Springer
13 years 7 months ago
Context Cookies
In an ambient intelligence world, devices work in order to support people carrying out their everyday life activities in a natural way. Therefore, it is necessary to know the entit...
Ramón Hervás, Gabriel Chavira, Salva...
DIGRA
2003
Springer
14 years 23 days ago
A Real Little Game: The Pinocchio Effect in Pervasive Play
Mobile digital technologies and networks have fueled a recent proliferation of opportunities for pervasive play in everyday spaces. In this paper, I examine how players negotiate ...
Jane McGonigal
FIRSTMONDAY
2008
121views more  FIRSTMONDAY 2008»
13 years 7 months ago
Free and Open Source Licenses in Community Life: Two Empirical Cases
How do licenses participate in Free and Open Source Software (FLOSS) community life? This paper aims at answering this question. Despite the dynamic character of FLOSS development...
Stefano De Paoli, Maurizio Teli, Vincenzo D'Andrea
CHI
2010
ACM
14 years 2 months ago
Pensieve: supporting everyday reminiscence
Reminiscing is a valuable activity that people of all ages spontaneously and informally partake in as part of their everyday lives. This paper discusses the design and use of Pens...
S. Tejaswi Peesapati, Victoria Schwanda, Johnathon...