In this paper we describe a new method for improving the representation of textures in blends of multiple images based on a Markov Random Field (MRF) algorithm. We show that direc...
Texture analysis and synthesis is very important for computer graphics, vision, and image processing. This paper describes an algorithm which can produce new textures with a matchi...
With the advent of image based modeling techniques, it becomes easier to apply textures extracted from reality onto virtual worlds. Many repetitive patterns (structural textures) ...
We present a novel method for texture synthesis on surfaces from examples. We consider a very general type of textures, including color, transparency and displacements. Our method ...
This paper presents a new algorithm for synthesising image texture. Texture synthesis is an important process in image postproduction. Previous approaches can be classified as eit...