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» Near-optimal algorithms for unique games
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CEC
2010
IEEE
13 years 8 months ago
A Mean-Variance Optimization algorithm
A new stochastic optimization algorithm referred to by the authors as the `Mean-Variance Optimization' (MVO) algorithm is presented in this paper. MVO falls into the category ...
Istvan Erlich, Ganesh K. Venayagamoorthy, Nakawiro...
PPSN
2010
Springer
13 years 5 months ago
A Hybrid Genetic Algorithm for the Traveling Salesman Problem Using Generalized Partition Crossover
We present a hybrid Genetic Algorithm that incorporates the Generalized Partition Crossover (GPX) operator to produce an algorithm that is competitive with the state of the art for...
Darrell Whitley, Doug Hains, Adele E. Howe
ICGA
1993
296views Optimization» more  ICGA 1993»
13 years 8 months ago
A Genetic Algorithm Applied to the Maximum Flow Problem
A genetic algorithms is applied to find a maximum flow from the source to sink in a weighted directed graph, where the weight associated with each edge represents its flow capacit...
Toshinori Munakata, David J. Hashier
COCO
2005
Springer
131views Algorithms» more  COCO 2005»
14 years 1 months ago
On the Hardness of Approximating Multicut and Sparsest-Cut
We show that the Multicut, Sparsest-Cut, and Min-2CNF≡ Deletion problems are NP-hard to approximate within every constant factor, assuming the Unique Games Conjecture of Khot [S...
Shuchi Chawla, Robert Krauthgamer, Ravi Kumar, Yuv...
CIE
2008
Springer
13 years 9 months ago
A Simple P-Matrix Linear Complementarity Problem for Discounted Games
The values of a two-player zero-sum binary discounted game are characterized by a P-matrix linear complementarity problem (LCP). Simple formulas are given to describe the data of t...
Marcin Jurdzinski, Rahul Savani