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» Neck range of motion and use of computer head controls
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HAPTICS
2006
IEEE
14 years 1 months ago
Control and Performance of the Rotational-to-Linear Cobotic Transmission
We examine the motion control bandwidth and stable impedance range of the Cobotic Hand Controller, a novel, six-degree-offreedom, admittance controlled haptic display. A highly ge...
Eric L. Faulring, J. Edward Colgate, Michael A. Pe...
DRUMS
1998
Springer
13 years 11 months ago
Handling uncertainty in control of autonomous robots
Autonomous robots need the ability to move purposefully and without human intervention in real-world environments that have not been speci cally engineered for them. These environm...
Alessandro Saffiotti
CGF
2005
107views more  CGF 2005»
13 years 7 months ago
Predictive Feedback for Interactive Control of Physics-based Characters
Interactive control of a physically simulated character is a challenging problem, due both to the complexity of controlling multiple degrees of freedom with lower dimensional inpu...
Joe Laszlo, Michael Neff, Karan Singh
PRESENCE
2002
185views more  PRESENCE 2002»
13 years 7 months ago
EyeTap Devices for Augmented, Deliberately Diminished, or Otherwise Altered Visual Perception of Rigid Planar Patches of Real-Wo
Diminished reality is as important as augmented reality, and both are possible with a device called the Reality Mediator. Over the past two decades, we have designed, built, worn,...
Steve Mann, James Fung
VRST
2006
ACM
14 years 1 months ago
Simple user-generated motion cueing can enhance self-motion perception (Vection) in virtual reality
Despite amazing advances in the visual quality of virtual environments, affordable-yet-effective self-motion simulation still poses a major challenge. Using a standard psychophysi...
Bernhard E. Riecke