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AIIDE
2008
14 years 4 days ago
An Intelligent IDE for Behavior Authoring in Real-Time Strategy Games
Behavior authoring for computer games involves writing behaviors in a programming language and then iteratively refining them by detecting issues with them. The main bottlenecks a...
Suhas Virmani, Yatin Kanetkar, Manish Mehta, Santi...
TROB
2002
145views more  TROB 2002»
13 years 9 months ago
Distributed multirobot localization
In this paper, we present a new approach to the problem of simultaneously localizing a group of mobile robots capable of sensing one another. Each of the robots collects sensor dat...
Stergios I. Roumeliotis, George A. Bekey
NSPW
2006
ACM
14 years 3 months ago
E-Prime for security: a new security paradigm
This paper details a true and striking paradigm shift: the use of E-Prime for (at least) user-centered security, organizational/enterprise security policies and informal security ...
Steven J. Greenwald
IPPS
2010
IEEE
13 years 7 months ago
Scalable multi-pipeline architecture for high performance multi-pattern string matching
Multi-pattern string matching remains a major performance bottleneck in network intrusion detection and anti-virus systems for high-speed deep packet inspection (DPI). Although Aho...
Weirong Jiang, Yi-Hua Edward Yang, Viktor K. Prasa...
JOT
2006
82views more  JOT 2006»
13 years 9 months ago
The Initium RJS Screensaver: Part 1, MS Windows
This paper describes a Java-based screensaver technology for the Initium Remote Job Submission (RJS) system running on Microsoft Windows. Initium RJS is a Java Web Start (JAWS) te...
Douglas A. Lyon