This paper presents a modeling process in order to produce a realistic simulation of crowds in the ancient Greek agora of Argos. This place was a social theater in which two kinds...
We address the learning of trust based on past observations and context information. We argue that from the truster's point of view trust is best expressed as one of several ...
Selection of Commercial-off-The-Shelf (COTS) software products is a knowledge-intensive process. In this paper, we show how knowledge bases can be used to facilitate the COTS selec...
Objects are collected into an object base because of a presumed need for cooperation among them. In classical object bases the cooperation is based on synchronous, preplanned mess...
Service-oriented architectures (SOA) will provide the basis of the next generation of distributed software systems, and have already gained enormous traction in the industry throu...