Monads are widely used in Haskell for modeling computational effects, but defining monads remains a daunting challenge. Since every part of a monad's definition depends on it...
— Our goal in this work is to make high level decisions for mobile robots. In particular, given a queue of prioritized object delivery tasks, we wish to find a sequence of actio...
—Multi-robot reinforcement learning is a very challenging area due to several issues, such as large state spaces, difficulty in reward assignment, nondeterministic action selecti...
This paper considers a scenario in which a secondary user makes opportunistic use of a channel allocated to some primary network. The primary network operates in a time-slotted ma...
Anh Tuan Hoang, Ying-Chang Liang, David Tung Chong...
Abstract This paper attempts to define an emotional model for virtual agents that behave autonomously in social worlds. We adopt shallow modeling based on the decomposition of the...