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TON
2010
157views more  TON 2010»
14 years 9 months ago
Random Access Game and Medium Access Control Design
We study the contention/interaction among wireless nodes and med -ium access control design in game theory framework. We define a general class of games, called random access game...
Lijun Chen, Steven H. Low, John C. Doyle
CIKM
2011
Springer
14 years 2 months ago
Building directories for social tagging systems
Today, a number of algorithms exist for constructing tag hierarchies from social tagging data. While these algorithms were designed with ontological goals in mind, we know very li...
Denis Helic, Markus Strohmaier
WSDM
2012
ACM
334views Data Mining» more  WSDM 2012»
13 years 10 months ago
mTrust: discerning multi-faceted trust in a connected world
Traditionally, research about trust assumes a single type of trust between users. However, trust, as a social concept, inherently has many facets indicating multiple and heterogen...
Jiliang Tang, Huiji Gao, Huan Liu
MOBICOM
2012
ACM
13 years 4 months ago
MARVEL: multiple antenna based relative vehicle localizer
Access to relative location of nearby vehicles on the local roads or on the freeways is useful for providing critical alerts to the drivers, thereby enhancing their driving experi...
Dong Li, Tarun Bansal, Zhixue Lu, Prasun Sinha
PODC
2012
ACM
13 years 4 months ago
On the (limited) power of non-equivocation
In recent years, there have been a few proposals to add a small amount of trusted hardware at each replica in a Byzantine fault tolerant system to cut back replication factors. Th...
Allen Clement, Flavio Junqueira, Aniket Kate, Rodr...