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NETGAMES
2003
ACM
14 years 25 days ago
Bandwidth requirement and state consistency in three multiplayer game architectures
Abstract— Multiplayer games become increasingly popular, mostly because they involve interaction among humans. Typically, multiplayer games are organized based on a Client-Server...
Joseph D. Pellegrino, Constantinos Dovrolis
SIGUCCS
2003
ACM
14 years 25 days ago
Higher education ERP: a framework to reduce the pain
Higher Education Institutions are now spending a significant portion of their budget to implement and maintain modern Enterprise Resource Planning (ERP) solutions. ERP is a softwa...
Kris T. Pegah, Mahmoud Pegah, Terry M. Dillow
EUROCRYPT
2003
Springer
14 years 24 days ago
Facts and Myths of Enigma: Breaking Stereotypes
In spite of a relatively large number of publications about breaking Enigma by the Allies before and during the World War II, this subject remains relatively unknown not only to th...
Kris Gaj, Arkadiusz Orlowski
ICARIS
2003
Springer
14 years 24 days ago
An Investigation of the Negative Selection Algorithm for Fault Detection in Refrigeration Systems
Supermarkets lose millions of pounds every year through lost trading and stock wastage caused by the failure of refrigerated cabinets. Therefore, a huge commercial market exists fo...
Dan W. Taylor, David Corne
CLOUD
2010
ACM
14 years 20 days ago
Fluxo: a system for internet service programming by non-expert developers
Over the last 10–15 years, our industry has developed and deployed many large-scale Internet services, from e-commerce to social networking sites, all facing common challenges i...
Emre Kiciman, V. Benjamin Livshits, Madanlal Musuv...
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