Sciweavers

1419 search results - page 68 / 284
» Network Growth with Feedback
Sort
View
STOC
2004
ACM
104views Algorithms» more  STOC 2004»
16 years 6 months ago
Network games
The growth in computer games and wireless networks has catalyzed the production of a new generation of hand-held game consoles that support multi-player gaming over IEEE 802.11 ne...
Éva Tardos
166
Voted
ICDCSW
2006
IEEE
16 years 8 days ago
Characterization of a Connectivity Measure for Sparse Wireless Multi-hop Networks
The extent to which a wireless multi-hop network is connected is usually measured by the probability that all the nodes form a single connected component. We find this measure, c...
Srinath Perur, Sridhar Iyer
NOMS
1998
IEEE
154views Communications» more  NOMS 1998»
15 years 10 months ago
A framework for end-to-end proactive network management
Current advances in networking, computing, software and web technologies have led to an explosive growth in the development of networked applications. Management of large-scale ne...
Salim Hariri, Yoonhee Kim, K. Varshney, R. Kaminsk...
FC
2010
Springer
173views Cryptology» more  FC 2010»
15 years 7 months ago
A Case Study on Measuring Statistical Data in the Tor Anonymity Network
The Tor network is one of the largest deployed anonymity networks, consisting of 1500+ volunteer-run relays and probably hundreds of thousands of clients connecting every day. Its ...
Karsten Loesing, Steven J. Murdoch, Roger Dingledi...
JSAC
2008
73views more  JSAC 2008»
15 years 6 months ago
Quasi-Dynamic Network Design Considering Different Service Holding Times
Abstract-- We propose a quasi-dynamic network design algorithm considering traffic growth in multi-layered photonic networks that consist of electrical paths and optical paths. The...
Koichi Kanie, Hiroshi Hasegawa, Ken-ichi Sato