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91
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INFOCOM
1999
IEEE
15 years 7 months ago
The TIME-WAIT State in TCP and Its Effect on Busy Servers
Hosts providing important network services such as HTTP and FTP incur a per-connection memory load from TCP that can adversely affect their connection rate and throughput. The mem...
Theodore Faber, Joseph D. Touch, Wei Yue
129
Voted
NIPS
1994
15 years 4 months ago
Learning to Play the Game of Chess
This paper presents NeuroChess, a program which learns to play chess from the final outcome of games. NeuroChess learns chess board evaluation functions, represented by artificial...
Sebastian Thrun
134
Voted
GI
1999
Springer
15 years 7 months ago
Caching in Networks
d Abstract) Friedhelm Meyer auf der Heide   Berthold V¨ocking† Matthias Westermann   We present a general framework for the development of online algorithms for data manageme...
Matthias Westermann
81
Voted
CORR
2008
Springer
110views Education» more  CORR 2008»
15 years 2 months ago
Correlated Anarchy in Overlapping Wireless Networks
We investigate the behavior of a large number of selfish users that are able to switch dynamically between multiple wireless access-points (possibly belonging to different standard...
Panayotis Mertikopoulos, Aris L. Moustakas
119
Voted
INFOCOM
2009
IEEE
15 years 9 months ago
Protecting Against Network Infections: A Game Theoretic Perspective
— Security breaches and attacks are critical problems in today’s networking. A key-point is that the security of each host depends not only on the protection strategies it choo...
Jasmina Omic, Ariel Orda, Piet Van Mieghem