We introduce the problem of load-distance balancing in assigning users of a delay-sensitive networked application to servers. We model the service delay experienced by a user as a ...
Abstract. We introduce a new class of games called the networked common goods game (NCGG), which generalizes the well-known common goods game [12]. We focus on a fairly general sub...
Abstract. Computer games played over the Internet have recently become an important class of distributed applications. In this paper we present a novel proxy server-network topolog...
We describe a load-balancing mechanism for assigning elements to servers in a distributed data structure that supports range queries. The mechanism ensures both load-balancing wit...
James Aspnes, Jonathan Kirsch, Arvind Krishnamurth...