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WDAG
2007
Springer
100views Algorithms» more  WDAG 2007»
14 years 4 months ago
Scalable Load-Distance Balancing
We introduce the problem of load-distance balancing in assigning users of a delay-sensitive networked application to servers. We model the service delay experienced by a user as a ...
Edward Bortnikov, Israel Cidon, Idit Keidar
CORR
2010
Springer
105views Education» more  CORR 2010»
13 years 9 months ago
The Networked Common Goods Game
Abstract. We introduce a new class of games called the networked common goods game (NCGG), which generalizes the well-known common goods game [12]. We focus on a fairly general sub...
Jinsong Tan
EUROPAR
2004
Springer
14 years 3 months ago
A Proxy Server-Network for Real-Time Computer Games
Abstract. Computer games played over the Internet have recently become an important class of distributed applications. In this paper we present a novel proxy server-network topolog...
Jens Müller 0004, Stefan Fischer, Sergei Gorl...
PODC
2004
ACM
14 years 3 months ago
Load balancing and locality in range-queriable data structures
We describe a load-balancing mechanism for assigning elements to servers in a distributed data structure that supports range queries. The mechanism ensures both load-balancing wit...
James Aspnes, Jonathan Kirsch, Arvind Krishnamurth...