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CONCURRENCY
2011
13 years 5 months ago
Stream processing on GPUs using distributed multimedia middleware
Available GPUs provide increasingly more processing power especially for multimedia and digital signal processing. Despite the tremendous progress in hardware and thus processing p...
Michael Repplinger, Philipp Slusallek
CORR
2008
Springer
136views Education» more  CORR 2008»
13 years 10 months ago
Distributed Sensor Localization in Random Environments using Minimal Number of Anchor Nodes
Abstract--The paper introduces DILOC, a distributed, iterative algorithm to locate sensors (with unknown locations) in 1, with respect to a minimal number of + 1 anchors with known...
Usman A. Khan, Soummya Kar, José M. F. Mour...
ICAC
2005
IEEE
14 years 3 months ago
Distributed Stream Management using Utility-Driven Self-Adaptive Middleware
We consider pervasive computing applications that process and aggregate data-streams emanating from highly distributed data sources to produce a stream of updates that have an imp...
Vibhore Kumar, Brian F. Cooper, Karsten Schwan
WACV
2005
IEEE
14 years 3 months ago
Incorporating Background Invariance into Feature-Based Object Recognition
Current feature-based object recognition methods use information derived from local image patches. For robustness, features are engineered for invariance to various transformation...
Andrew N. Stein, Martial Hebert
DAGM
2004
Springer
14 years 3 months ago
Building a Motion Resolution Pyramid by Combining Velocity Distributions
Abstract. Velocity distributions are an enhanced representation of image velocity implying more velocity information than velocity vectors. Velocity distributions allow the represe...
Julian Eggert, Volker Willert, Edgar Körner