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2003
IEEE
14 years 1 months ago
Towards the Delay and Synchronization Control for Networked Real-Time Multi-Object Multimedia Applications
Due to the lack of QoS support, ensuring an acceptable application level QoS for the real-time delivery of multiobject multimedia presentations on the current Internet is very cha...
Haining Liu, Magda El Zarki
ISCAPDCS
2004
13 years 10 months ago
Pushmepullyou: The Reality of Interaction with Shared Objects in Networked Walk-in Displays
This paper investigates the reality of shared manipulation of objects between users in distributed walkin displays and presents solutions to address the effects of constraints of ...
David J. Roberts, Oliver Otto, Robin Wolff
ICPADS
2005
IEEE
14 years 2 months ago
HON-P2P: A Cluster-based Hybrid Overlay Network for Multimedia Object Management
Abstract— Multimedia centric P2P must take into consideration the main characteristics and the complex relationships among multimedia objects. In this paper, we propose a cluster...
Mouna Kacimi, Kokou Yétongnon, Yinghua Ma, ...
ASUNAM
2011
IEEE
12 years 8 months ago
Is Objective Function the Silver Bullet? A Case Study of Community Detection Algorithms on Social Networks
Abstract—Community detection or cluster detection in networks is a well-studied, albeit hard, problem. Given the scale and complexity of modern day social networks, detecting “...
Yang Yang, Yizhou Sun, Saurav Pandit, Nitesh V. Ch...
WMCSA
2000
IEEE
14 years 1 months ago
Networked surfaces: a new concept in mobile networking
Networked Surfaces are surfaces which provide network connectivity to specially augmented objects, when these objects are physically placed on top of the surface. When an object (...
James Scott, Frank Hoffmann, Mike Addlesee, Glenfo...