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GLOBECOM
2009
IEEE
14 years 4 months ago
Modeling and Characterizing User Experience in a Cloud Server Based Mobile Gaming Approach
—With the evolution of mobile devices and networks, and the growing trend of mobile Internet access, rich, multi-player gaming using mobile devices, similar to PC-based Internet ...
Shaoxuan Wang, Sujit Dey
WCNC
2008
IEEE
14 years 4 months ago
Using Swarm Intelligence and Bayesian Inference for Aircraft Interrogation
: Sensor management deals with the efficient resource allocation to meet mission objectives of the application, air traffic control. A schedule for the sensors is constructed, whic...
Ganapathi Kamath, Xiang Ye, Lisa Ann Osadciw
MUE
2007
IEEE
106views Multimedia» more  MUE 2007»
14 years 4 months ago
PKTown: A Peer-to-Peer Middleware to Support Multiplayer Online Games
Peer-to-Peer (P2P) system can support service for lots of end users with little hardware investment, which suits for the efforts to lower down the service cost for Multiplayer Onl...
Hai Jin, Hong Yao, Xiaofei Liao, Sirui Yang, Wei L...
ESORICS
2007
Springer
14 years 3 months ago
Maintaining High Performance Communication Under Least Privilege Using Dynamic Perimeter Control
Abstract. From a security standpoint, it is preferable to implement least privilege network security policies in which only the bare minimum of TCP/UDP ports on internal hosts are ...
Paul Z. Kolano
COMSWARE
2006
IEEE
14 years 3 months ago
Impact of video encoding parameters on dynamic video transcoding
Currently there are a wide variety of devices with different screen resolutions, color support, processing power, and network connectivity, capable of receiving streaming video fr...
Vidyut Samanta, Ricardo V. Oliveira, Advait Dixit,...