Sciweavers

2715 search results - page 406 / 543
» Network bucket testing
Sort
View
IROS
2006
IEEE
133views Robotics» more  IROS 2006»
14 years 3 months ago
Adapting Playgrounds for Children's Play using Ambient Playware
— This paper presents an approach on how to adapt playgrounds using artificial neural networks (ANN). The playground consists of small tiles each capable of outputting coloured ...
Alireza Derakhshan, Frodi Hammer, Henrik Hautop Lu...
WETICE
2006
IEEE
14 years 3 months ago
A Hybrid P2P Protocol for Real-Time Collaboration
Peer-to-Peer architecture is currently an attractive solution for facilitating the use of collaboration software without any server. Multicasting is usually proposed for group com...
Dewan Tanvir Ahmed, Shervin Shirmohammadi
NSPW
2006
ACM
14 years 3 months ago
Dark application communities
In considering new security paradigms, it is often worthwhile to anticipate the direction and nature of future attack paradigms. We identify a class of attacks based on the idea o...
Michael E. Locasto, Angelos Stavrou, Angelos D. Ke...
SAC
2006
ACM
14 years 3 months ago
A chat interface for human-agent interaction in MAST
In this paper we introduce a group-messaging interface that allows humans to efficiently interact with a group of agents through a hierarchical and customizable text protocol. Our...
Marco M. Carvalho, Matteo Rebeschini, James Horsle...
AAAIDEA
2005
IEEE
14 years 2 months ago
SOSIMPLE: A Serverless, Standards-based, P2P SIP Communication System
Voice over IP (VoIP) and Instant Messaging (IM) systems to date have either followed a client-server model or have required the use of clients that do not follow any VoIP or IM st...
David A. Bryan, Bruce Lowekamp, Cullen Jennings