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» Network control as a distributed object application
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DSN
2005
IEEE
14 years 3 months ago
A Framework for Node-Level Fault Tolerance in Distributed Real-Time Systems
This paper describes a framework for achieving node-level fault tolerance (NLFT) in distributed realtime systems. The objective of NLFT is to mask errors at the node level in orde...
Joakim Aidemark, Peter Folkesson, Johan Karlsson
DEBS
2008
ACM
13 years 11 months ago
Access control in publish/subscribe systems
Two convincing paradigms have emerged for achieving scalability in widely distributed systems: publish/subscribe communication and role-based, policy-driven control of access to t...
Jean Bacon, David M. Eyers, Jatinder Singh, Peter ...
IJCAI
2001
13 years 11 months ago
Real-Time Auditory and Visual Multiple-Object Tracking for Humanoids
This paper presents a real-time auditory and visual tracking of multiple objects for humanoid under real-world environments. Real-time processing is crucial for sensorimotor tasks...
Kazuhiro Nakadai, Ken-ichi Hidai, Hiroshi Mizoguch...
LCN
2003
IEEE
14 years 2 months ago
Scheduling Nodes in Wireless Sensor Networks: A Voronoi Approach
A wireless sensor network is a special kind of ad-hoc network with distributed sensing and processing capability that can be used in a wide range of applications, such as environm...
Marcos Augusto M. Vieira, Luiz Filipe M. Vieira, L...
SASO
2007
IEEE
14 years 3 months ago
Adaptive Self-optimization in Distributed Dynamic Environments
Grid and ubiquitous computing systems generally consist of a large number of networked nodes with applications implemented as distributed services or processes, respectively. A cr...
Wolfgang Trumler, Andreas Pietzowski, Benjamin Sat...