We present Badumna Network Suite, a network engine for Massively Multiplayer Online (MMO) applications. MMO applications such as World of Warcraft and Second Life use client-serve...
In this paper, we study the problem of supporting multicast traffic in wireless sensor networks with network coding. On one hand, coding operations can reduce power consumption and...
— The need to monitor real time network services has prompted service providers to use new measurement technologies, such as service-specific probes. Service-specific probes ar...
Wireless sensor networks are small, inexpensive and flexible computational platforms, that have found popular applications in various areas including environmental monitoring, he...
We consider massively dense ad hoc networks and study their continuum limits as the node density increases and as the graph providing the available routes becomes a continuous area...
Alonso Silva, Eitan Altman, Pierre Bernhard, M&eac...