Sciweavers

1062 search results - page 171 / 213
» Network games
Sort
View
EJWCN
2010
138views more  EJWCN 2010»
13 years 3 months ago
An Interference-Aware Admission Control Design for Wireless Mesh Networks
With the increasing popularity of wireless mesh networks (WMNs), the demand for multimedia services encompassing VoIP, multimedia streaming and interactive gaming is increasing rap...
Devu Manikantan Shila, Tricha Anjali
INFOCOM
2010
IEEE
13 years 7 months ago
Cognitive Mobile Virtual Network Operator: Investment and Pricing with Supply Uncertainty
Abstract—This paper presents the first analytical study of optimal investment and pricing decisions of a cognitive mobile virtual network operator (C-MVNO) under spectrum supply...
Lingjie Duan, Jianwei Huang, Biying Shou
WSC
2004
13 years 10 months ago
Solving Stochastic Mathematical Programs with Complementarity Constraints Using Simulation
Recently, simulation-based methods have been successfully used for solving challenging stochastic optimization problems and equilibrium models. Here we report some of the recent p...
S. Ilker Birbil, Gül Gürkan, Ovidiu List...
WWIC
2010
Springer
202views Communications» more  WWIC 2010»
14 years 27 days ago
SHORT: A Static-Hybrid Approach for Routing Real Time Applications over Multichannel, Multihop Wireless Networks
Many of the existing multichannel wireless network implementations rely on channel switching capability of the wireless radios to ensure network connectivity. However, due to both ...
Vijay Raman, Nitin H. Vaidya
AVI
2008
13 years 11 months ago
Agent warp engine: formula based shape warping for networked applications
Computer visualization and networking have advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached...
Alexander Repenning, Andri Ioannidou